I'm very proud of how this assignment turned out. We were tasked to rescore the foley and music for a game trailer - I chose the trailer for the creepy indie game "Limbo". I researched by having a listen to other games with similar moods and atmospheres and how they use sound to make the player feel unsettled and small. Quite often, this resulted in using a lot of ambience combined with harsh, reverberant sounds. The mixing was more of a task than compiling it together as I realised that sound mixing was crucial to the immersion of videos games (so I saved a lot of time for that).
The synths act more as ambience than actual music and I tried to keep the tonality as ambiguous as possible to keep with the "unsettled" atmosphere with the lack of a tonal centre. Link to the original trailer: https://www.youtube.com/watch?v=Y4HSyVXKYz8 Link to my re-scored sound: https://soundcloud.com/user-751676690/limbo-trailer-foley-score-replacement
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Artist SummaryI'm a WA Fremantle based singer-songwriter / composer. Here, you can have a gawk at my studies, compositions and performances. Archives
August 2022
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